Woke Gaming

Spine Podcast, Season 3, Episode 6: Amanda Weiss

For this episode Holly Dunn interviews freelance book cover designer Amanda Weiss. Weiss has been recognized frequently by the Association of University Presses for her work, including selections for the 2019 AUPresses Book, Jacket, and Journal Show: Beyoncé in Formation, and Woke Gaming. Dunn and Weiss discuss typography, photography, and use of color.

Spine Podcast, Season 3, Episode 6: Amanda Weiss

Words from the Weiss: Amanda Weiss Talks Cover Design, Part 2

I was recently approached by Katrina Noble, art director at the University of Washington Press, to work on an upcoming book cover called Woke Gaming: Digital Challenges to Oppression and Social Injustice. Edited by Kishonna L. Gray and David J. Leonard, Woke Gaming consists of essays exploring the ways gamers are using current technologies to challenge inequities within and beyond virtual reality. Not just focusing on #Gamergate and the common discussion of violence within video games, Woke Gaming discusses the future of gaming, identifying strategies for detoxing video game culture and turning it into a positive catalyst for social justice. The book discusses a broad range of social issues from gender dynamics and misogyny to racial and queer positions in gaming practices. 

Words from the Weiss: Amanda Weiss Talks Cover Design, Part 2